Hideout |
---|
Function: |
Training and using spies |
Requirements: |
Espionage (Science) |
Expansion requirements: |
and |
Use requirements: |
Crystal Glass and Gold |
Building information[]
A wise leader always has a eye on both, his allies and his enemies. The Hideout allows you to hire spies who are able to provide you with information from the inside of other towns. A larger hideout provides space for more spies.
Spy recruitment[]
Recruiting spies costs 150 150 Gold, 80 80 Crystal Glass, as well as a short amount of time spent on training. Unlike military units, spies require no upkeep costs. However, like military units and ships, the higher level the hideout is the less time is used for training a spy.
- Starting at Patch 0.3.3, multiple spies can be queued, to a maximum of 3 jobs in queue.
Use of spies[]
Once "activated" and sent on an espionage mission, the spy (for a fee) will try to infiltrate the target town. After the infiltration has been successful, the spy remains stationed in the target town, and can be assigned new orders, or recalled back to his original Hideout. While a spy is stationed in a foreign town you will be able to see the levels of all the infiltrated town's buildings. Seeing an enemy town's building levels after a spy infiltrates a town does not increase the risk at all.
Any trained spies, which have not been sent with espionage orders and remain in the Hideout, are working in defense, increasing the chance of failure of enemy's espionage missions on the town they are stationed in.
Expansion Details[]
- Please note:
- There are some researches which reduce the amount of resources required for the construction of buildings.
- Pulley (Economy) reduces the required amount of resources by 2%.
- Geometry (Economy) reduces the required amount of resources by 4% (6% total).
- Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
|
|
- Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.
1 - 10[]
Levels 1 through 10 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | |||||||||||||
1 | 113 P: 111 G: 106 SL: 97 MR: 61 RB: - 1 per level |
- | 24m 00s | 0 P: 0 G: 0 SL: 0 MR: 0 |
1 (1) |
1 | 14m 15s | ||||||||||||
2 | 248 P: 243 G: 233 SL: 213 MR: 134 RB: - 2 per level |
- | 36m 00s | 0 P: 0 G: 0 SL: 0 MR: 0 |
2 (3) |
2 | 13m 32s | ||||||||||||
3 | 402 P: 394 G: 378 SL: 346 MR: 217 RB: - 4 per level |
- | 48m 36s | 0 P: 0 G: 0 SL: 0 MR: 0 |
4 (7) |
3 | 12m 52s | ||||||||||||
4 | 578 P: 566 G: 543 SL: 497 MR: 312 RB: - 6 per level |
129 P: 126 G: 121 SL: 111 MR: 70 RB: - 1 per level |
1h 1m | 0 P: 0 G: 0 SL: 0 MR: 0 |
7 (14) |
4 | 12m 13s | ||||||||||||
5 | 779 P: 763 G: 732 SL: 670 MR: 421 RB: - 8 per level |
197 P: 193 G: 185 SL: 169 MR: 106 RB: - 2 per level |
1h 15m | 0 P: 0 G: 0 SL: 0 MR: 0 |
9 (23) |
5 | 11m 36s | ||||||||||||
6 | 1007 P: 987 G: 947 SL: 866 MR: 544 RB: - 10 per level |
275 P: 270 G: 259 SL: 237 MR: 149 RB: - 3 per level |
1h 30m | 0 P: 0 G: 0 SL: 0 MR: 0 |
12 (35) |
6 | 11m 02s | ||||||||||||
7 | 1267 P: 1242 G: 1191 SL: 1090 MR: 684 RB: - 13 per level |
366 P: 359 G: 344 SL: 315 MR: 198 RB: - 4 per level |
1h 45m | 0 P: 0 G: 0 SL: 0 MR: 0 |
16 (51) |
7 | 10m 29s | ||||||||||||
8 | 1564 P: 1533 G: 1470 SL: 1345 MR: 845 RB: - 16 per level |
471 P: 462 G: 443 SL: 405 MR: 254 RB: - 5 per level |
2h 1m | 1 P: 1 G: 0 SL: 0 MR: 0 |
20 (71) |
8 | 9m 57s | ||||||||||||
9 | 1903 P: 1865 G: 1789 SL: 1637 MR: 1028 RB: - 19 per level |
593 P: 581 G: 557 SL: 510 MR: 320 RB: - 6 per level |
2h 18m | 1 P: 1 G: 1 SL: 1 MR: 0 |
24 (95) |
9 | 9m 27s | ||||||||||||
10 | 2288 P: 2242 G: 2151 SL: 1968 MR: 1236 RB: - 23 per level |
735 P: 720 G: 691 SL: 632 MR: 397 RB: - 7 per level |
2h 36m | 1 P: 1 G: 1 SL: 1 MR: 0 |
30 (125) |
10 | 8m 59s | ||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | ||||||||||||||
Resources needed to build |
11 - 20[]
Levels 11 through 20 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | |||||||||||||
11 | 2728 P: 2673 G: 2564 SL: 2346 MR: 1473 RB: - 27 per level |
900 P: 882 G: 846 SL: 774 MR: 486 RB: - 9 per level |
2h 54m | 1 P: 1 G: 1 SL: 1 MR: 0 |
36 (161) |
11 | 8m 32s | ||||||||||||
12 | 3230 P: 3165 G: 3036 SL: 2778 MR: 1744 RB: - 32 per level |
1090 P: 1068 G: 1025 SL: 937 MR: 589 RB: - 11 per level |
3h 14m | 1 P: 1 G: 1 SL: 1 MR: 1 |
43 (204) |
12 | 8m 06s | ||||||||||||
13 | 3801 P: 3725 G: 3573 SL: 3269 MR: 2053 RB: - 38 per level |
1312 P: 1286 G: 1233 SL: 1128 MR: 708 RB: - 13 per level |
3h 35m | 1 P: 1 G: 1 SL: 1 MR: 1 |
51 (255) |
13 | 7m 42s | ||||||||||||
14 | 4453 P: 4364 G: 4186 SL: 3830 MR: 2405 RB: - 45 per level |
1569 P: 1538 G: 1475 SL: 1349 MR: 847 RB: - 16 per level |
3h 56m | 1 P: 1 G: 1 SL: 1 MR: 1 |
60 (315) |
14 | 7m 19s | ||||||||||||
15 | 5195 P: 5091 G: 4883 SL: 4468 MR: 2805 RB: - 52 per level |
1866 P: 1829 G: 1754 SL: 1605 MR: 1008 RB: - 19 per level |
4h 19m | 1 P: 1 G: 1 SL: 1 MR: 1 |
70 (385) |
15 | 6m 57s | ||||||||||||
16 | 6042 P: 5921 G: 5679 SL: 5196 MR: 3263 RB: - 60 per level |
2212 P: 2168 G: 2079 SL: 1902 MR: 1194 RB: - 22 per level |
4h 42m | 1 P: 1 G: 1 SL: 1 MR: 1 |
82 (467) |
16 | 6m 36s | ||||||||||||
Level 16 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1] Levels 17 and higher are strictly based on players input into these tables. | |||||||||||||||||||
17 | 7008 P: 6868 G: 6588 SL: 6027 MR: 3784 RB: - 70 per level |
2613 P: 2561 G: 2456 SL: 2247 MR: 1411 RB: - 26 per level |
5h 7m | 1 P: 1 G: 1 SL: 1 MR: 1 |
96 (563) |
17 | 6m 16s | ||||||||||||
18 | 8108 P: 7946 G: 7622 SL: 6973 MR: 4378 RB: - 81 per level |
3078 P: 3016 G: 2893 SL: 2647 MR: 1662 RB: - 31 per level |
5h 34m | 1 P: 1 G: 1 SL: 1 MR: 1 |
111 (674) |
18 | 5m 57s | ||||||||||||
19 | 9363 P: 9176 G: 8801 SL: 8052 MR: 5056 RB: - 94 per level |
3617 P: 3545 G: 3400 SL: 3111 MR: 1953 RB: - 36 per level |
6h 1m | 1 P: 1 G: 1 SL: 1 MR: 1 |
129 (803) |
19 | 5m 40s | ||||||||||||
20 | 10 793 P: 10 577 G: 10 145 SL: 9282 MR: 5828 RB: - 108 per level |
4243 P: 4158 G: 3988 SL: 3649 MR: 2291 RB: - 42 per level |
6h 30m | 2 P: 2 G: 2 SL: 1 MR: 1 |
150 (953) |
20 | 5m 32s | ||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | ||||||||||||||
Resources needed to build |
21 - 30[]
Levels 21 through 30 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | |||||||||||||
21 | 12 423 P: 12 175 G: 11 678 SL: 10 684 MR: 6708 RB: - 124 per level |
4968 P: 4869 G: 4670 SL: 4272 MR: 2683 RB: - 50 per level |
7h 47s | 2 P: 2 G: 2 SL: 2 MR: 1 |
173 (1126) |
21 | 5m 07s | ||||||||||||
22 | 14 282 P: 13 996 G: 13 425 SL: 12 283 MR: 7712 RB: - 143 per level |
5810 P: 5694 G: 5461 SL: 4997 MR: 3137 RB: - 58 per level |
7h 32m | 2 P: 2 G: 2 SL: 2 MR: 1 |
200 (1326) |
22 | 4m 51s | ||||||||||||
23 | 16 401 P: 16 073 G: 15 417 SL: 14 105 MR: 8857 RB: - 164 per level |
6787 P: 6651 G: 6380 SL: 5837 MR: 3665 RB: - 68 per level |
8h 6m | 2 P: 2 G: 2 SL: 2 MR: 1 |
231 (1557) |
23 | 4m 37s | ||||||||||||
24 | 18 816 P: 18 440 G: 17 687 SL: 16 182 MR: 10 161 RB: - 188 per level |
7919 P: 7761 G: 7444 SL: 6810 MR: 4276 RB: - 79 per level |
8h 41m | 3 P: 3 G: 3 SL: 2 MR: 2 |
267 (1824) |
24 | 4m 23s | ||||||||||||
25 | 21 570 P: 21 139 G: 20 276 SL: 18 550 MR: 11 648 RB: - 216 per level |
9233 P: 9048 G: 8679 SL: 7940 MR: 4986 RB: - 92 per level |
9h 18m | 3 P: 3 G: 3 SL: 3 MR: 2 |
308 (2132) |
25 | 4m 10s | ||||||||||||
26 | 24 709 P: 24 215 G: 23 226 SL: 21 250 MR: 13 343 RB: - 247 per level |
10 758 P: 10 543 G: 10 113 SL: 9252 MR: 5809 RB: - 108 per level |
9h 56m | 3 P: 3 G: 3 SL: 3 MR: 2 |
354 (2486) |
26 | 3m 57s | ||||||||||||
27 | 28 288 P: 27 722 G: 26 591 SL: 24 328 MR: 15 276 RB: - 283 per level |
12 526 P: 12 275 G: 11 774 SL: 10 772 MR: 6764 RB: - 125 per level |
10h 37m | 4 P: 4 G: 4 SL: 3 MR: 2 |
408 (2894) |
27 | 3m 45s | ||||||||||||
28 | 32 368 P: 31 721 G: 30 426 SL: 27 836 MR: 17 479 RB: - 324 per level |
14 577 P: 14 285 G: 13 702 SL: 12 536 MR: 7872 RB: - 146 per level |
11h 20m | 4 P: 4 G: 4 SL: 4 MR: 2 |
469 (3363) |
28 | 3m 34s | ||||||||||||
29 | 37 019 P: 36 279 G: 34 798 SL: 31 836 MR: 19 990 RB: - 370 per level |
16 956 P: 16 617 G: 15 939 SL: 14 582 MR: 9156 RB: - 170 per level |
12h 4m | 5 P: 5 G: 5 SL: 4 MR: 3 |
539 (3902) |
29 | 3m 23s | ||||||||||||
30 | 42 321 P: 41 475 G: 39 782 SL: 36 396 MR: 22 853 RB: - 423 per level |
19 716 P: 19 322 G: 18 533 SL: 16 956 MR: 10 647 RB: - 197 per level |
12h 51m | 6 P: 6 G: 5 SL: 5 MR: 3 |
620 (4522) |
30 | 3m 13s | ||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | ||||||||||||||
Resources needed to build |
31 - 32[]
Levels 31 and 32 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | |||||||||||||
31 | 48 365 P: 47 398 G: 45 463 SL: 41 594 MR: 26 117 RB: - 484 per level |
22 917 P: 22 459 G: 21 542 SL: 19 709 MR: 12 375 RB: - 229 per level |
13h 41m | 6 P: 6 G: 6 SL: 6 MR: 4 |
712 (5234) |
31 | 3m 04s | ||||||||||||
32 | 55 255 P: 54 150 G: 51 940 SL: 47 519 MR: 29 838 RB: - 553 per level |
26 631 P: 26 098 G: 25 033 SL: 22 903 MR: 14 381 RB: - 266 per level |
14h 33m | 7 P: 7 G: 7 SL: 6 MR: 4 |
818 (6052) |
32 | 2m 54s | ||||||||||||
Level 32 is the highest level possible for this building. No further upgrades are possible because this is the building's true maximum level. [2] | |||||||||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Max # Файл:Spy.png Allowed |
Spy Training Time | ||||||||||||||
Resources needed to build |
Notes:
- ↑ A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
- ↑ A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.
Other Buildings
{{{header}}} |
---|
{{{body}}} |